/* vim: set expandtab shiftwidth=4: -*- mode: c++; c-basic-offset: 4; tab-width: 8; indent-tabs-mode: nil -*-
qRPG
An RPG written to test Qt's Graphics View framework
Copyright (C) 2006 Wesley Crossman
Email: wesley@crossmans.net

You can redistribute and/or modify this software under the terms of the GNU
General Public License as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this
program; if not, write to the Free Software Foundation, Inc., 59 Temple Place,
Suite 330, Boston, MA 02111-1307 USA */

#ifndef CLICKABLELABEL_H
#define CLICKABLELABEL_H

#include <QLabel>
#include <QMouseEvent>

class ClickableLabel : public QLabel {
Q_OBJECT
protected:
    void mousePressEvent(QMouseEvent *event);
    void *data;
public:
    ClickableLabel(QWidget *parent) : QLabel(parent) {}
    ClickableLabel(const QString &text, QWidget *parent) : QLabel(text, parent) {}
    void *getData() {return data;}
    void setData(void *value) {data = value;}
signals:
    void buttonPressed(Qt::MouseButton);
    void leftButtonPressed();
    void rightButtonPressed();
};

#endif


